- Rune Factory 4 Save Editor
- Rune Factory 4 Save Editor Freeware
- Rune Factory 4 Special Save Editor
- Rune Factory 4 Save Editor Online
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Attributes
4.1.0.M1
- standard UIInput attributes (see faces-config.xml)
- rendered, binding, immediate, required, validator, valueChangeListener, converter, value, style, styleClass
- toolbar = { basic, full, <custom> }
- readonly
- tabindex
- width
- height
- textareaStyle, textareaClass
- editorStyle, editorClass
4.1.0.M2
- lang
- skin
- config
- CKEditor JavaScript configuration, see CKEditor docs and Configuration sample
[1] http://docs.cksource.com/CKEditor_3.x/Developers_Guide/Setting_Configurations
[2] https://github.com/richfaces/dev-examples/blob/develop/input-demo/src/main/webapp/examples/editor.xhtml
Future
- maximized
- editMode
Client-Side Events
- all of the actions should be exposed externally as JSF behaviors may react on them
4.1.0.M1
- oninit
- fired when editor is initialized and ready
- onfocus
- onblur
- onchange
- fired after blur only if editor is dirty (the same as for text input/textarea)
4.1.0.M2
- ondirty
- fired when editor content is changed by any available action (key press, button action, paste, etc.)
Future
- onresize
- oneditmodechange
JavaScript API
- component exposes API for triggering actions on editor itself
4.1.0.M1
- getValue()
- setValue(newValue)
- getEditor() - returns associated CKEditor instance
- getInput() - returns textarea
- focus()
- blur()
- isFocused()
- isDirty() - resets on blur and on setValue or on ajax update
- isValueChanged() - reset on setValue or on ajax update
- isReadonly()
- setReadonly()
Future
- getMode() = {wysiwyg, source)
- getWidth()
- getHeight()
- selection API
- etc.
Popups Customization
Future
- most of the editor implementations bundles own modal panels for attaching files, setting options, etc.
- provide events and callbacks to allow reimplementing them
Editor Settings
4.1.0.M1
- only toolbar = { basic, full } provided
4.1.0.M2
- attribute @config added
- check CKEDitor docs or sample for detailed configuration
Alternative formats
- use JSF converters to convert to alternative formats, no proprietary attributes (like useSeamText)
Skinning
4.1.0.M2
- default editor skin called 'richfaces' fitting to the RichFaces skinning (including editor popups and dialogs)
- attribute @skin for changing skin: richfaces (default), kama, v2, office2003
Mobile Support
4.1.0.M2
Rune Factory 4 Save Editor
- simple textarea used as editor on mobiles
- editor resources not loaded on mobile devices
Optimizations
4.1.0.M1
- editor is initialized after complete page load, size fits to original textarea
- delay before initialization of editor, but do not block interactivity of the page
Rune Factory 4 Save Editor Freeware
4.1.0.M2
- mandatory resources are pre-loaded on @JsfResource basis
Future
- editor resources will be compressed and will be possible to merge them into single files per type (CSS, JavaScript, images)
Easy money and crafting experience
Level status resistance without fighting
Leveling Forging Skill
Rune Factory 4 Special Save Editor
After unlocking and buying a forge, it is fairly easy to quickly level up the forging skill. Making anything with the forge will give experience, with higher difficulty items giving more experience. The only factor that determines the experienced gained for each item forged is the required level of the item- thus making items that require fewer and less rare materials is the best way to level. One of the easiest ways to take advantage of this is to mass-produce hoes, which are made from only one item, an ore. Make sure that you have obtained the recipe for the Cheap Hoe, and check to see that you have a decent supply of Iron. Mass-produce Cheap Hoes by using the arrow at the lower right corner of the touch screen, watching the required RP to insure that you will not faint. Make as many as you can hold. At lower levels, it is also a good idea to upgrade the hoes up to level ten using whatever useless items you have picked up to gain more experience. The experience needed to level the forging skill increases with each level, so after a while, forging Cheap Hoes will become less effective for raising your forging skill. At this point, start making the next level of hoe, and continue to mass-produce the appropriate leveled hoes with your extra materials to quickly level your forging skill.Maximum Throwing and Walking Skills early in the game
Refight bosses multiple times per day
KNOW SOMETHING WE DON'T?
Rune Factory 4 Save Editor Online
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